local L0_1, L1_1, L2_1, L3_1
main_id = 71047
L0_1 = {}
L1_1 = 7104701
L2_1 = 7104702
L0_1[1] = L1_1
L0_1[2] = L2_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7104701"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 6
L3_1.pos = "Q7103704_PlayerBack"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7104701"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 6
L3_1.pos = "Q7103704_PlayerBack"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7104702"] = L1_1
quest_data = L0_1
